Web 4.0 and virtual worlds

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Framework of Knowledge Graphs Series

A framework of knowledge graphs is proposed in this standard. The knowledge graph conceptual model, construction and integration process of knowledge graphs, main activities in the processes, and stakeholders of knowledge graphs are described in detail. This standard can be applied in various organizations that plan, design, develop, implement, and apply knowledge and in organizations that develop support technologies, tools, and services to knowledge graphs.

IEEE 2807-2022

Guide for the Use of Artificial Intelligence Exchange and Service Tie to All Test Environments

Guidance to developers of IEEE 1232 - conformant applications is provided in this guide. A simple doorbell is used as an example system under test to illustrate how the static model constructs of Artificial Intelligence Exchange and Service Tie to All Test Environments (AI-ESTATE) are used to form a diagnostic reasoner knowledge base. Each of AI-ESTATE's knowledge base types is discussed in conceptual terms, and how those concepts are represented in exchange files is shown. Also, some of the nuanced aspects of diagnostic knowledge bases in AI-ESTATE are clarified. An example reasoner session is provided to illustrate the use of AI-ESTATE services.

IEEE 1232.3-2014

Recommended Practice for Assessing the Impact of Autonomous and Intelligent Systems on Human Well-Being

The impact of artificial intelligence or autonomous and intelligent systems (A/IS) on humans is measured by this standard. The positive outcome of A/IS on human well-being is the overall intent of this standard. Scientifically valid well-being indices currently in use and based on a stakeholder engagement process ground this standard. Product development guidance, identification of areas for improvement, risk management, performance assessment, and the identification of intended and unintended users, uses and impacts on human well-being of A/IS are the intents of this standard.

IEEE 7010-2020

Standard Model Process for Addressing Ethical Concerns during System Design

A set of processes by which organizations can include consideration of ethical values throughout the stages of concept exploration and development is established by this standard. Management and engineering in transparent communication with selected stakeholders for ethical values elicitation and prioritization is supported by this standard, involving traceability of ethical values through an operational concept, value propositions, and value dispositions in the system design. Processes that provide for traceability of ethical values in the concept of operations, ethical requirements, and ethical risk-based design are described in the standard. All sizes and types of organizations using their own life cycle models are relevant to this standard.

IEEE 7000

Standard for an Age Appropriate Digital Services Framework Based on the 5Rights Principles for Children

A set of processes by which organizations seek to make their services age appropriate is established in this standard. The growing desire of organizations to design digital products and services with children in mind and reflects their existing rights under the United Nations Convention on the Rights of the Child (the Convention) is supported by this standard. While different jurisdictions may have different laws and regulations in place, the best practice for designing digital services that impact directly or indirectly on children is offered by this standard. It sets out processes through the life cycle of development, delivery and distribution, that will help organizations ask the right relevant questions of their services, identify risks and opportunities by which to make their services age appropriate and take steps to mitigate risk and embed beneficial systems that support increased age appropriate engagement. One in three users online is under 18, which means that this standard has wide application.

IEEE 2089-2021

Industrial automation systems and integration - Product data representation and exchange - Part 46: Integrated generic resource: Visual presentation

ISO 10303-46 specifies the integrated resource constructs for Visual presentation. ISO 10303-46 specifies the integrated resources for the visualization of displayable product information. Presentation data as described in ISO 10303-46 are combined with product data and are exchanged together between systems with the aim that the receiving system can construct one or several pictures of the product information suitable for human perception. Product information can be visualized in two ways: either by realistic, life-like images according to the rules of projective geometry and light propagation and reflection, or by symbolic presentations that conform with draughting standards and conventions. ISO 10303-46 supports both types of presentations. The two types of visualization processes require different kinds of graphical transformations and these can be combined in the same picture. The actual generation of the picture from the product information and its presentation data is left to the receiving system. The rendered depiction can deviate from an ideal target because of limitations in the capabilities of graphics systems.

ISO 10303-46:2022

Industrial automation systems and integration - Product data representation and exchange - Part 225: Application protocol: Building elements using explicit shape representation

This part of ISO 10303 specifies the use of the integrated resources necessary for the scope and information requirements for the exchange of building element shape, property, and spatial configuration information between application systems with explicit shape representations. Building elements are those physical things of which a building is composed, such as structural elements, enclosing and separating elements, service elements, fixtures and equipment, and spaces. Building element shape, property, and spatial configuration information requirements can be used at all stages of the life cycle of a building, including the design process, construction, and maintenance. Building element shape, property, and spatial configuration information requirements specified in this part of ISO 10303 support the following activities:(a) concurrent design processes or building design iterations;(b) integration of building structure designs with building systems designs to enable design analysis;(c) building design visualization;(d) specifications for construction and maintenance;(e) analysis and review.The following are within the scope of this part of ISO 10303:(1) explicit representation of the three-dimensional shape of building elements using boundary representation (B-rep) solid models, swept solid models, or constructive solid geometry (CSG) models.(2) the spatial configuration of building elements that comprise the assembled building;(3) building structures that represent physically distinct buildings that are part of a single building complex;(4) non-structural elements that enclose a building or separate areas within a building;(5) the shape and arrangement of equipment and service elements that provide services to a building;(6) the shape and arrangement of fixtures in a building;(7) specification of spaces and levels;(8) the shape of the site on which the building will be erected;(9) specification of properties of building elements, including material composition;(10) specification of classification information;(11) association of properties and classification information to building elements;(12) changes to building element shape, property, and spatial configuration information;(13) association of approvals with building element shape, property, and spatial configuration information; and(14) as-built record of the building.

ISO 10303-225:1999

Industrial automation systems and integration - COLLADA (TM) digital asset schema specification for 3D visualization of industrial data

This document describes the COLLADA schema. COLLADA is a Collaborative Design Activity that defines an XML-based schema to enable 3D authoring applications to freely exchange digital assets without loss of information, enabling multiple software packages to be combined into extremely powerful tool chains. The purpose of this document is to provide a specification for the COLLADA schema in sufficient detail to enable software developers to create tools to process COLLADA resources. In particular, it is relevant to those who import to or export from digital content creation (DCC) applications, 3D interactive applications and tool chains, prototyping tools, real-time visualization applications such as those used in the video game and movie industries, and CAD tools. This document covers the initial design and specifications of the COLLADA schema, as well as a minimal set of requirements for COLLADA exporters. This document covers the following information:(a) initial design and specifications of the COLLADA schema;(b) requirements of COLLADA tools and a minimal set of requirements for COLLADA exporters;(c) detailed explanations for COLLADA programming;(d) core elements that describe geometry, animation, skinning, assets, and scenes;(e) physics model, visual effects (FX), boundary representation (B-rep) of animation, kinematics.The document does not specify the implementation of, or definition of a run-time architecture for viewing or processing of COLLADA data.

ISO 17506:2022

Data structures for electronic product catalogues for building services - Part 2: Geometry

ISO 16757-2:2016 describes the modelling of building services product geometry. The description is optimized for the interchange of product catalogue data and includes(a) shapes for representing the product itself,(b) symbolic shapes for the visualization of the product's function in schematic diagrams,(c) spaces for functional requirements,(d) surfaces for visualization, and(e) ports to represent connectivity between different objects.The shape and space geometry is expressed as Constructive Solid Geometry (CSG) based on geometric primitives concatenated to boundary representations by Boolean operations. ISO 16757-2:2016 uses the applicable primitives from ISO 10303‑42 and from ISO 16739 and adds primitives which are required for the special geometry of building services products. For symbolic shapes, line elements are also used. ISO 16757-2:2016 neither describes the inner structure and internal functionality of the product nor the manufacturing information because this is typically not published within a product catalogue. Building services products can have millions of variant dimensions. To avoid the exchange of millions of geometries, a parametric model is introduced which allows the derivation of variant-specific geometries from the generic model. This is necessary to reduce the data to be exchanged in a catalogue to a manageable size. The parametric model will result in smaller data files, which can be easier transmitted during data exchanges. The geometry model used does not contain any drawing information such as views, line styles or hatching.

ISO 16757-2:2016

Draft Standard for Blockchain-based Zero-Trust Framework for Internet of Things (IoT)

The surging needs for the Internet of Things (IoT) are dramatically shifting the network structure and challenging the traditional perimeter security paradigm. To establish secure and trustworthy interoperability among billions of heterogeneous interconnected devices, there is a need for standards defining a common framework. This standard defines a blockchain-based Zero-Trust access control framework and gives a typical implementation model and deployment variations, addressing general security and trust in IoT applications with the inspiration of the emerging Zero-Trust paradigm and blockchain technology. The leverage of blockchain and Zero-Trust could provide reliable interactions among people, things, and applications in the presence of failures and attacks, and improve an IoT system's overall information technology security posture.

IEEE P3219

Building information models - Information delivery manual - Part 2: Interaction framework

ISO 29481-2:2012 specifies a methodology and format for describing coordination between actors in a building construction project during all life cycle stages. It therefore specifies: a methodology that describes an interaction framework, an appropriate way to map responsibilities and interactions that provides a process context for information flow; a format in which the interaction framework should be specified. ISO 29481-2:2012 is intended to facilitate interoperability between software applications used in the construction process, to promote digital collaboration between actors in the building construction process, and to provide a basis for accurate, reliable, repeatable, and high-quality information exchange.

ISO 29481-2:2012

Information technology for learning, education and training - Human factor guidelines for virtual reality content - Part 1: Considerations when using VR content

This document presents considerations for using VR content in the learning, education and training (LET) domain for reducing reality and virtual reality crossover confusion among users and assisting users to effectively use these emerging technologies. This document addresses VR content that uses a head-mounted display (HMD) in the LET domain. It does not address VR content using immersive technology and does not address augmented reality, mixed or merged reality content.

ISO/IEC TR 23842-1:2020