Available Standards (218)
Showing standards 1 - 100
Artificial intelligence - Data quality for analytics and machine learning (ML) - Part 6: Visualization framework for data quality
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Augmented and Virtual Reality safety - Guidance on safe immersion, setup and usage
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Automatic identification and data capture techniques β Bar code print quality test specification β Evolution of the grading and measurement of linear symbols in ISO/IEC 15416
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Big data reference architecture β Part 5: Standards roadmap
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Digital twin - Concepts and terminology
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Digital twin - Maturity model and guidance for a maturity assessment
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Digital Twin - Reference architecture
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Digital Twin - Use cases
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Encoding and resolving identifiers over HTTP
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Framework for Artificial Intelligence (AI) Systems Using Machine Learning (ML)
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Human information data model for 3D virtual smart cities
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Information model for MAR (Mixed and Augmented Reality) contents
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Information modeling for VR/AR/MR based education and training systems
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Information security, cybersecurity and privacy protection - Privacy enhancing data de-identification framework
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Information security, cybersecurity and privacy protection - Requirements for attribute-based unlinkable entity authentication
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Information security, cybersecurity and privacy protection - User-centric privacy preferences management framework
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Information security, cybersecurity and privacy protection β Age assurance systems β Framework
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Information technology - Artificial intelligence - AI system life cycle processes
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Information technology - Artificial intelligence - Artificial intelligence concepts and terminology
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Information technology - Artificial intelligence - Guidance for AI applications
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Information technology - Artificial intelligence - Guidance on risk management
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Information technology - Artificial intelligence - Reference architecture of knowledge engineering
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Information technology - Coded representation of immersive media - Part 12: MPEG immersive video
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Information technology - Coded representation of immersive media - Part 14: Scene description
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Information technology - Coded representation of immersive media - Part 14: Scene description - Amendment 2: Support for haptics, augmented reality, avatars, Interactivity, MPEG-I audio, and lighting
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Information technology - Coded representation of immersive media - Part 21: Reference Software for G-PCC
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Information technology - Coded representation of immersive media - Part 27: Media and architectures for render-based systems and applications
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Information technology - Coded representation of immersive media - Part 29: Video-based dynamic mesh coding (V-DMC)
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Information technology - Coded representation of immersive media - Part 30: Low latency, low complexity LiDAR coding
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Information technology - Coded representation of immersive media - Part 31: Haptics coding
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Information technology - Coded representation of immersive media - Part 5: Visual volumetric video-based coding (V3C) and video-based point cloud compression (V-PCC)
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Information technology - Coded representation of immersive media - Part 9: Geometry-based point cloud compression
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Information technology - Computer graphics - Computer Graphics Reference Model
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Information technology - Computer graphics - Metafile for the storage and transfer of picture description information - Part 1: Functional specification
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Information technology - Computer graphics and image processing - Conformance testing of implementations of graphics standards
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Information technology - Computer graphics and image processing - Graphical Kernel System (GKS) - Part 1: Functional description
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Information technology - Computer graphics and image processing - Image Processing and Interchange (IPI) - Functional specification - Part 1: Common architecture for imaging
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Information technology - Computer graphics and image processing - Portable Network Graphics (PNG): Functional specification
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Information technology - Computer graphics and image processing - Presentation Environment for Multimedia Objects (PREMO) - Part 1: Fundamentals of PREMO
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Information technology - Computer graphics and image processing - Programmer's Hierarchical Interactive Graphics System (PHIGS) - Part 1: Functional description
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Information technology - Computer graphics and image processing - The Virtual Reality Modeling Language (VRML) - Part 2: External authoring interface (EAI)
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Information technology - Computer graphics, image processing and environment data representation - Object/environmental representation for image-based rendering in virtual/mixed and augmented reality (VR/MAR)
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Information technology - Computer graphics, image processing and environmental data representation - Benchmarking of vision-based spatial registration and tracking methods for mixed and augmented reality (MAR)
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Information technology - Computer graphics, image processing and environmental data representation - Extensible 3D (X3D) - Part 1: Architecture and base components
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Information technology - Computer graphics, image processing and environmental data representation - Extensible 3D (X3D) - Part 2: Scene Access Interface
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Information technology - Computer graphics, image processing and environmental data representation - Extensible 3D (X3D) encodings - Part 1: Extensible Markup Language (XML) encoding
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Information technology - Computer graphics, image processing and environmental data representation - Extensible 3D (X3D) encodings - Part 2: Classic VRML encoding
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Information technology - Computer graphics, image processing and environmental data representation - Extensible 3D (X3D) encodings - Part 3: Compressed binary encoding
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Information technology - Computer graphics, image processing and environmental data representation - Guidelines for representation and visualization of smart cities
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Information technology - Computer graphics, image processing and environmental data representation - Live actor and entity representation in mixed and augmented reality (MAR)
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Information technology - Computer graphics, image processing and environmental data representation - Material property and parameter representation for model-based haptic simulation of objects in virtual, mixed and augmented reality (VR/MAR)
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Information technology - Computer graphics, image processing and environmental data representation - Mixed and augmented reality (MAR) reference model
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Information technology - Computer graphics, image processing and environmental data representation - Part 1: Humanoid animation (HAnim) architecture
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Information technology - Computer graphics, image processing and environmental data representation - Part 2: Humanoid animation (HAnim) motion data animation
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Information technology - Computer graphics, image processing and environmental data representation - Procedures for registration of items
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Information technology - Computer graphics, image processing and environmental representation - Sensor representation in mixed and augmented reality
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Information technology - Data structure -Β UniqueΒ identification for the Internet of Things
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Information technology - Environmental Data Coding Specification (EDCS)
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Information technology - Extensible biometric data interchange formats - Part 16: Full body image data
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Information technology - General video coding - Part 1: Essential video coding
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Information technology - Governance of IT - Governance implications of the use of artificial intelligence by organizations
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Information technology - Internet of media things - Part 1: Architecture
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Information technology - Internet of media things - Part 2: Discovery and communication API
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Information technology - Internet of media things - Part 3: Media data formats and APIs
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Information technology - Internet of media things - Part 4: Reference software and conformance
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Information technology - Media context and control - Part 2: Control information
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Information technology - Media context and control - Part 3: Sensory information
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Information technology - Media context and control - Part 4: Virtual world object characteristics
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Information technology - Media context and control - Part 5: Data formats for interaction devices
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Information technology - Media context and control - Part 6: Common types and tools
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Information technology - Metadata Registries Interoperability and Bindings (MDR-IB) - Part 1: Framework, common vocabulary, and common provisions for conformance
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Information technology - Metadata Registries Interoperability and Bindings (MDR-IB) - Part 5: Profiles
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Information technology - Multimedia application format (MPEG-A) - Part 13: Augmented reality application format
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Information technology - Online privacy notices and consent
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Information technology - OpenChain Specification
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Information technology - Procedures for achieving metadata registry content consistency - Part 3: Value domains
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Information technology - Radio frequency identification for item management - Implementation guidelines - Part 2: Recycling and RFID tags
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Information technology - Rich media user interfaces - Part 1: Widgets
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Information technology - Runtime 3D asset delivery format - Khronos glTFβ’ 2.0
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Information technology - Security techniques - A framework for access management
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Information technology - Security techniques - A framework for identity management
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Information technology - Security techniques - Entity authentication assurance framework
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Information technology - Security techniques - Guidelines for privacy impact assessment
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Information technology - Security techniques - Identity proofing
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Information technology - Security techniques - Privacy engineering for system life cycle processes
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Information technology - Security techniques - Privacy framework
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Information technology - Smart city ICT indicators
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Information technology - Spatial Reference Model (SRM)
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Information technology - Top-level ontologies (TLO) - Part 1: Requirements
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Information technology for learning, education and training - Catalogue model for virtual, augmented and mixed reality content
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Information technology for learning, education and training - Human factor guidelines for virtual reality content - Part 1: Considerations when using VR content
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Information technology β Artificial Intelligence β Assessment of machine learning classification performance
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Information technology β Automatic identification and data capture (AIDC) techniques β Harmonized vocabulary
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Information technology β Automatic identification and data capture techniques β Data Carrier Identifiers (including Symbology Identifiers)
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Information technology β Automatic identification and data capture techniques β JAB Code polychrome bar code symbology specification
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Information technology β Automatic identification and data capture techniques β QR Code bar code symbology specification
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Information technology β Automatic identification and data capture techniques β Rectangular Micro QR Code (rMQR) bar code symbology specification
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Information technology β Automatic identification and data capture techniques β Unique identification β Part 4: Individual products and product packages
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